Conversation

I may know art, but I don’t know what I like.

I may know art, but I don’t know what I like. I’ve always liked the absurd way that sounds. I have an aunt who is an educated artist. She has spent many years of her adult life taking courses in art at a major university. She has studied all mediums including sculpture, painting, and drawing. […]

You.

August 3, 2010
You.

I’d like to bring to your attention a few glaringly obvious facts: A story unread is little more than a collection of ink-stained paper…. If you’re not reading or listening to the words and pictures, we’re doing this for nothing…. You’re who the stories are read and recorded for.

Ambiguity

July 26, 2010
Ambiguity

Brand Gamblin (vidcaster, writer, and creator extraordinaire and author of the novel Tumbler and one of the stories in our first issue) had this to tweet “You know what “Nebulous ending” means? It means you didn’t have the stones to finish the story.”  To give you some context, he was replying to a post on […]

Getting to Know Your Character

One of the most important parts of a story is you main character, without whom the story is just a nice detailed description about something happening. That is not to say that you can’t write a story that has no main characters, but that is a whole other post. Just like in life, if you […]

Flagship Issue One and Outreach

We hope that you’ve enjoyed our first outing. Rich Asplund gave the audio version “a hearty recommendation” on his blog. We’d love it if you blogged about the stories, the overall production, or anything else that caught your eye. It’s important that we get as many eyes and ears on the magazine as humanly possible […]

Some Invalubale Resources

Most of us artistic types, I think it’s fair to say, don’t fully understand things like contracts and anything else that has to do with the business side of the house.  Thankfully there are some people who can help you with that and we’d like to point you in the right direction. First you need […]

Working Hard For Your Money

One of the things I’m most excited about re: Flagship is that we’re a paying market.  Nothing depresses me more than finding a new market and discovering that they don’t pay even a token (okay the idea of a Karate Kid remake does give me the blues).  I mean as writers we work hard to […]

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